2D Supervisor
One Of Us · London, England, United Kingdom · Hybrid
Posted Oct 6, 2026
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TALENT POOLING ONLY
The 2D Supervisors at One of Us play a key role in driving the overall direction of the 2D department. In addition to managing the project as a whole, they will work alongside other 2D Supervisors in London to develop the whole 2D Team.
The 2D Supervisor will be the driving force of the creative and look development process along with the VFX and CG Supervisors.The Supervisor will work directly and collaboratively managing and supervising the team of compositors, briefing them and providing constructive feedback. Being able to ensure consistency and develop production methodologies, creative approaches and problem-solving is a large part of the position. The Supervisor will also be managing the production workflow and pipeline as well as the production bidding for current and future projects.
Requirements
Work closely with production to schedule work
Having a strong eye for detail, an ability to spot and fix little issues and mistakes in a shot and take time to review shots properly to avoid multiple back and forth of Tech Notes rounds.
Direct tasks to junior, mid and senior level artists
Take responsibility for the quality of work for the team as a whole as well as review and finalise all frames before submission. Able to address tech fixes : meaning able to understand, interpret the tech notes given by the Supervisor and address them.
Work proactively and collaboratively with all other VFX and support departments
Attend client reviews and lead daily reviews with the Compositing team
Communicate client notes and deliver feedback and instructions to artists
Balance the creative and technical aspects of each shot/sequence, and ensure quality standards are met.
Solve any difficult technical and artistic compositing challenges of a shot or sequence
Take a leadership role in guiding the longer-term goals of the 2D department, covering both building up a team of Compositors as well as 2D pipeline development, including taking into account stereoscopic projects
On set VFX supervision for (but not limited to) 2D based projects
Skills and Attributes
Knowledge of python scripting is useful but not essential
Basic working knowledge of Maya and Photoshop is also a plus
A familiarity with Linux and Windows Operating Systems
Experience needed
Previous experience in a leadership role
Excellent communication skills (with immediate team and other departments of the visual effect pipeline)
Deep understanding of film VFX processes and pipeline
Expert user of Nuke
Critical eye for detail
Highly organised
Benefits
25 days holiday, plus bank holidays
5 days carers leave per year
2 paid volunteering days per calendar year
Hybrid working
Company pension and life insurance
Medicash healthcare cash plan
A calendar full of wrap parties and other social events
Hours and location
Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am…