Associate Development Director
Housemarque · Finland, Helsinki · On-site
Posted Sep 14, 2026
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OUR STUDIO
At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.
Our award-winning game Returnal , released on PS5 in 2021, and Saros , released in 2026, embrace all these qualities. THIS is our DNA!
We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.
We were established in 1995 with strong roots in the Finnish demoscene . In June 2021 we joined the PlayStation Studios , after years of partnership.
If you wish to join us for our next journey, apply today!
The Job
This is an opportunity to help shape the future of Housemarque, the award-winning PlayStation studio behind Returnal and SAROS.
We’re looking for an experienced development and project management leader to drive the planning, execution and continuous improvement of a large-scale console game project.
Working in close partnership with Product, Creative and Game leadership, you’ll lead the project management discipline across the project; bringing together scope, resources, budget, risk and development planning to create a clear path towards our goals.
This is a highly collaborative leadership role with significant influence across the project and studio. You’ll bring clarity to complex development challenges, strengthen how we plan and work at scale, and ensure our teams have the structures and processes they need to do their best work.
What you will do
Lead project management across a large-scale console game project, driving planning and execution against key milestones and deliverables.
Partner with Product, Creative and Game leadership to turn project goals and priorities into clear, achievable development plans.
Lead project-wide scope, capacity and resource planning, balancing ambition, available resources, timelines and budget.
Establish effective risk management practices, identifying high-impact risks early and driving solutions alongside project leadership.
Develop and continuously improve workflows, processes and organisational structures that enable teams to collaborate and deliver effectively at scale.
Own project-level budgeting and forecasting, and represent the project in broader studio resource and capacity planning.
Coordinate complex development dependencies across internal teams, external partners and co-development studios.
Provide clear visibility into project health, priorities, risks and trade-offs to studio leadership and key stakeholders.
Who you are
You have significant experience leading production, development management or project management for large-scale, AAA, Console / PC game development.
You have experience guiding complex game projects through multiple stages of…