Game Design Director - Star Trek Fleet Command
Scopely · IE - Dublin, Ireland · On-site
Posted Aug 14, 2026
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Scopely is looking for a superstar Game Design Director to join our Star Trek Fleet Command team in Dublin, on a hybrid basis. We can support with visa sponsorship and relocation assistance from any location.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.
What You Will Do
As a Game Design Director on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.
Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players
Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
Fostering a high-performance culture within the department through leadership, people development, and team engagement.
Shape the design process to ensure the standards of players are met and exceeded
Work with design leaders to shape the future of the game economy
Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
Evaluate performance using data, player feedback, and your own playtest experience
Design for scale: plan for long-term content extensibility and system health
What We're Looking For
5+ years of game design leadership experience
Proven experience in F2P systems design and progression modelling
8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
Deep experience and mastery of complex game economies in F2P
Excellent leadership and team management skills, with the ability to inspire and motivate a design team
A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work
Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention
Ability to translate KPI targets and data into design direction for teams
Mastery of…