Game Designer (Vehicles)
Ubisoft · Montreal, QC, Canada · On-site
Posted Oct 5, 2026
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As a Game Designer (Vehicles) at Ubisoft Montréal, you will design vehicle systems and mechanics for a multiplayer sandbox shooter built with Unreal Engine. The game combines player-versus-player and player-versus-environment gameplay (PvPvE). You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design.
What you’ll do
Design vehicle systems and features aligned with the game’s direction
Tune handling and physics , including how various surfaces and terrain affect driving
Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic
Design vehicle customization so changing parts affects how vehicles drive
Design vehicle cameras, controls and combat features
Build prototypes in Unreal Engine and evaluate their results
Work with cross-functional teams to integrate features
Adapt designs to technical and production constraints and resolve issues
Create and maintain design documentation and improve features through iteration
What you bring to the team
Show experience designing vehicles included in a released game
Apply knowledge of vehicle handling, simulation and balancing
Use Unreal Engine to design and tune game features
Bring experience with Chaos Vehicles in Unreal Engine as an asset
Show interest in multiplayer games and vehicle gameplay
Communicate ideas clearly in writing and in conversation
Bring critical thinking , curiosity, resourcefulness and a collaborative approach
Understand the video game market and take an interest in what makes gameplay effective
What to send our way
Your CV highlighting relevant skills and experiences
Samples of your work as files or links to your projects