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Lead Programmer - C++ / C#

Smoking Gun Interactive · Remote · Vancouver, British Columbia, Canada · Remote

Posted Sep 17, 2026

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Company Description Smoking Gun Interactive, a Keywords Studio , is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day. Job Overview: As a Lead Programmer at Smoking Gun Interactive (SGI), you’re a talented and driven person who enjoys working on great projects. You have experience in a variety of areas of game development and are able and willing to work on any area of game programming needed, with a focus on full-stack development experience. You’re experienced in mentoring and training programmers and are responsible for the oversight and management of a team of programmers. *Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located in BC, and ideally within the greater Vancouver area Requirements In this role, you will: Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents; Produce high-quality, efficient, clean, and modular code; Collect and document users' requirements and develop logical specifications; Research, evaluate and synthesize technical information to design, develop and test computer-based systems; Develop data, process and network models to optimize architecture and to evaluate the performance and reliability of designs; Plan, design and co-ordinate the development, integration and operation of computer-based systems; Assess, test, troubleshoot, document, upgrade and develop maintenance procedures for applications software; Lead and co-ordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems; Show proactivity in identifying tasks/problems that need tackling, outside of known scheduled work, from refactoring to bug fixing; Be able to go above and beyond in their daily tasks as required; Provide mentorship and training for programmers to create an atmosphere of cooperation and learning; Provide and accept feedback on all aspects of code quality (performance, readability, testability, design); Demonstrate forward thinking in regards to what impact design and implementation decisions will have on the overall project during each phase of development; Work with Production in the creation and risk-management of project milestone goals and schedules; Coordinate the hiring, supervising and managing of other members of the team. To be successful in this role, you must have: 5+ years’ experience as a programmer in the game industry and or related field; A bachelor’s degree in Computer Science, Engineering or equivalent; Passion for playing and creating…