Playable Ads Developer_Flamed
Scopely · ES - Barcelona, Spain · On-site
Posted Jul 14, 2026
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Scopely is looking for a talented Playable Ads Developer to join Forge , our Creative Technology & AI team within Flamed, in our Barcelona office on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day—whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers developing, publishing, and innovating the mobile games industry, connecting millions of people around the world every day.
Forge is shaping the future of creative production. We combine AI, engineering, automation, and creative technology to build the platforms, products, and workflows that empower every creative team to move faster, experiment more, and scale creativity across Scopely.
What You’ll Do
As a Playable Ads Developer , you will work at the intersection of game development, creative technology, design and art. You will build interactive, playable ads, prototypes and reusable creative systems that help our teams test ideas, showcase game mechanics and deliver engaging experiences for User Acquisition campaigns.
Build interactive playable ads, prototypes and lightweight game experiences for mobile User Acquisition campaigns
Translate creative briefs, game mechanics and visual concepts into engaging, responsive and production-ready playable experiences
Develop playable content using Unity, C#, HTML5, JavaScript/TypeScript and relevant game frameworks
Work directly with 2D and 3D assets, including characters, environments, UI, animation, VFX, lighting, materials and camera setups
Adapt and optimize assets from existing game projects for use in lightweight playable experiences
Make thoughtful decisions around composition, colour, motion, pacing, interaction design and visual clarity
Create intuitive onboarding flows, gameplay interactions, end cards and calls to action that communicate the core mechanic quickly
Iterate rapidly on different creative concepts, gameplay variations, visual treatments and performance-driven improvements
Package and deliver playables for platforms and ad networks such as AppLovin, Unity Ads, Google and other relevant environments
Optimize experiences for strict technical constraints, including file size, loading time, memory usage, frame rate, draw calls, texture compression and responsive layouts
Test and debug playables across different devices, screen sizes, orientations and input methods
Collaborate closely with Creative Strategy, User Acquisition, Production, Engineering, artists and designers
Help develop reusable templates, components, workflows and tools that increase the speed and consistency of playable production
Contribute to documentation, technical standards and best practices for playable ads and interactive creative
Explore the use of AI and automation to accelerate prototyping, asset preparation, iteration and playable production
What We’re Looking…