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Summer 2027 | Software Engineer Intern - Game Development (Sports & Active Play)

Nex · Hong Kong · On-site

Posted Sep 11, 2026

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Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities. Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back? , as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations. Important Notice: ⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in @nex.inc . If you receive a suspicious email or message, please do not respond and report it immediately to us. Location: Hong Kong Type: Full Time Internship (June 1, 2027 - August 31, 2027) The Role As our Software Engineer Intern (Game Development), you will work on sports and active-play experiences for Nex Playground across production games, new prototypes, and online multiplayer projects currently in development. You will collaborate with experienced engineers, designers, and artists to take gameplay ideas from concept through implementation, playtesting, and polish. Selected work includes: Sports & simulation: NFL FLAG Heroes , Bowling: Strike! , Homerun Heroes: StarStrikers , Tennis Smash: Racketville , NHL Puck Rush , and Go Keeper . Arcade & competitive play: Miniacs: Steering Madness , Arrow Party , Basketball Knockout , Brick Buster , and Connect 4 Bounce . What You Will Bring to the Table Design and build responsive sports controls using motion algorithms, signal processing, and physics-based simulation. Apply software engineering practices when developing, testing, and iterating on production features. Help build Connected Play features by connecting players, processing motion input, and keeping gameplay synchronized across devices in real time. Explore new game ideas through research and prototyping, and build tools that improve game development workflows. Share technical knowledge and participate in playtesting, technical discussions, and code reviews. Should Have Must be currently enrolled in an undergraduate or graduate…